Version 1.1.50


Fixed the campaign missions!
Finally all the missions except tutorial work. 
For more news, follow in Twitter - https://twitter.com/DenisZdorovtsov

Changelog for this week:

- Fixed levels

- New way to swith city hall spawning

- Added News window

- Sending level tags to DB

- Optional camera rotation and groups

- Fixed Giants not attacking after wall restoration

- Fixed transport building without need

- Fixed connection after multiple "Play" clicking

- Stop server without players (after 10 minutes)

- New UnitsDestroyedTrigger reacting one of units is dead

- Not the bot can attack walled castle on an island

- Made Giants Attack mission harder

- Units now can enter tower's top

- Fixed SpawnForBot command

- Replaced peasants to Spear men in DesertTrader

- Fixed building lists

- Moving units from one group to another

- Removing of dead units from groups

- Auto selection of gathering points for bots

- Rebalanced transport (cheaper and accomodates less units)

- Level information displayiing in game menu

- Bot builds without slots

- Fixed attacking units on walls

- Fixed delayin King's Guard

- Fixed wall detection

- Improved spectator view

- Fixed tutorial blackout

- Hide groups in tutorial

- Handling undefined id

- Replaced walls in all campaign and multiplayer missions

- Improved unboard and animation for transport ships

- Fixed hanging on "Update" click

- Wi-fi connection explanation

- Added steam link

- Update game message in server info

- Slots info InGame

- Destroyed walls are not enemies

- Removed GoldCurried and OreCurrier from editor

- Removed legacy SlotHints with a single one

- Fixed stack traces in shared logs

Files

Win-SiegeUp-1.1.50.zip 44 MB
Jul 09, 2021
AndroidF2P-1.1.50.apk 50 MB
Jul 09, 2021

Get RTS Siege Up! PC Multiplayer PvP Co-op Strategy

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