Version 1.1.47


Version 1.1.47 

Android and Windows (iOS version is now being reviewed by Apple)

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Changelog:

- Fixed fraction reset in Editor

- Now game detects if levels changes in crafted_level folder

- Now can capture mines in campaign if player doesn't exist even if the player your friend

- Hide ToolButton in spectator mode

- Fixed LAN connection (now default port is 9000)

- Now chat has message length limit (300 symbols, even more then Twitter ;) )

- Fixed side effects from pressing button "Play" twice or more

- Fixed message sizes to fit boxes

- Transport ship move animation

- Improved hunting 

Balance:

- Horse archers deliver half of damage while moving

- Horse archer build time increased

- Transport ship has less HP (500)

- Transport unboards 2 units per second (no more instant unboarding)

- Peasants can't capture mines

Editor:

- Fixed bot settings in editor

- Triggers in alphabet order

- Fixes of SetHint (no need to reset it every time you modify the value)

- Fixed LogicTrigger (now can chain multiple LogicTriggers with no problems)

- Fixed bridge size, now can connect bridges with stairs smoothly 

- WASD now allows moving objects in editor in PC version, also implemented Ctrl+C, Ctrl+V 

- Spawning objects while holding left mouse button in PC version

- Fixed object selection in PC version

- Hidden UnitDestroyedTrigger and WaitNoReplicasShown (legacy)

- Improved UnitDetector, now you can enable filter and it will detect only units that fit conditions of the filter

- Checkbox "global" in UnitDetector allows searching units globally

- Added [ i ] button in editor that opens Fandom page

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